Love the Mac > Macworld 2010: Telltale Games and their Mac revolution
[The Unofficial Apple Weblog (TUAW)] I think the things that are critical for Telltale is that we're really interested in interactive storytelling, and we're really interested in doing that around with existing story and characters that have a proven quality and characters that last and have audiences that are devoted because the storytelling and the character creation has been so strong. All of our characters across all of our franchises are very iconic within their audiences, and that's what attracted us to them.
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[IPhone news, updates and Iphone information] Macworld 2010: Telltale Games and their Mac revolution | IPhone ...: You're taking old licenses like Monkey Island, loved licenses, and moving forward with those, and you've got newer licenses and newer worlds that you're kind of building, and you've dipped into episodic gaming. How do you balance all of the balls that you're juggling in the air?
[Apple News Daily] Macworld 2010: Telltale Games and their Mac revolution - Apple ...: I think the things that are critical for Telltale is that we're really interested in interactive storytelling, and we're really interested in doing that around with existing story and characters that have a proven quality and characters that last and have audiences that are devoted because the storytelling and the character creation has been so strong. All of our characters across all of our franchises are very iconic within their audiences, and that's what attracted us to them.
[Appletell] Macworld 2010: Appletell returns to Monkey Island with Telltale Games: A big part of what Telltale is about is creating interactive experiences that are about storytellingabout great cinematic presentation and artso, in a way, we want to be the next generation of interactive content in general, and we think Mac is where a lot of that innovation is going, so we want to be part of that.”
[Telltale Blog] Telltale Games - Storytelling in Games - Heather's perspective: But I think my favorite part of the story was that I played as a female character and was offered chances to flirt with one of the male characters and something actually happened as a result. I remember thinking to myself when choosing to flirt with the character, "It would be so neat if I played a game where this actually had an effect." I found out much later that I WAS playing that game!
[Red Bank Orbit] MR. POE, MR. D & THE TELL-TALE ART [ Red Bank Orbit ]: As delivered by D’Alessandro, the poems and prose of Poe are offered without props, costumes, atmospheric lighting or any other theatrical flourishes ” relying exclusively upon “the power of the words, some of which are quite gruesome.”
[Rock, Paper, Shotgun] LeChuck Me: Monkey Island Returns | Rock, Paper, Shotgun: game series, delivering a completely new epic storyline and swashbuckling flair that will unfold across five monthly episodes on PC and WiiWareâ. The Monkey Island celebration continues later in the summer when LucasArts publishes The Secret of Monkey Islandâ: Special Edition, a completely re-imagined version of the first game in the series that adds updated high definition graphics, a re-mastered musical score, and full voiceover to the classic adventure game originally launched in 1990.
[Apple News Daily] Macworld 2010: Telltale Games and their Mac revolution « Apple ...: I think the things that are critical for Telltale is that we're really interested in interactive storytelling, and we're really interested in doing that around with existing story and characters that have a proven quality and characters that last and have audiences that are devoted because the storytelling and the character creation has been so strong. All of our characters across all of our franchises are very iconic within their audiences, and that's what attracted us to them.
[Stuck In Customs] Recent Venture Capital Deals in the Games Industry: Oh, and since this is supposed to be a photography blog, I put a picture from the tech-booming Bay area below as well as a picture of the ââ¬ÅCapitalistâ⬠in Ukraine, where our company does a lot of games work with brilliant ex-Soviets that used to launch rockets with slide-rules.
[The [OC]Mod Blog] The [OC]Mod Blog » Blog Archive » PAX 2009 Schedule: A major challenge facing MMOs today is that of wooing a global audience while remaining culturally relevant to all–delivering compelling gameplay and evolving a storyline that resonates with players around the world. Learn how NCsofts latest blockbuster MMO, Aionâ, is addressing these challenges head on and helping to drive the evolution of the MMO genre.
[APLINK - itsReal] VC Funds mainly in the US on a spending frenzy in the Games ...: Description: Telltale develops and deploys cinematic quality animation and storytelling technologies, to create interactive content. Telltale offers content development and custom publishing services to assist license-holders in adapting their properties for interactive delivery.
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